How to Apply Styles to Your Models in Google SketchUp 8 - dummies

How to Apply Styles to Your Models in Google SketchUp 8

By Aidan Chopra

SketchUp Styles is all about deciding how your geometry — all your faces and edges — will actually look. The easiest way to get started with styles is to apply the pre-made styles that come with Google SketchUp.

Applying a SketchUp style to your model is a four-step process that goes like this:

  1. Choose Window, Styles to open the Styles dialog box.

  2. Click the Select tab and then choose a styles collection from the Styles Collections drop-down list.

  3. Click a style in the Styles window to apply it to your model.

This may come as a surprise, but it’s not possible to view your model without any style at all because styles are really just combinations of display settings. Some styles are fancier than others, but no matter what you do, you always have to have a style applied. If you want a relatively neutral view of your model, try choosing a style in the Default Styles collection.


Here’s a quick introduction to the most interesting options in the Styles Collections drop-down list:

  • In Model: The In Model collection shows you all the styles you’ve applied to your model, whether or not that style is still applied. To see a current list of styles in your SketchUp file:

    1. Choose the In Model styles collection to show a list of styles you’ve applied to your model.

    2. Click the Details flyout menu and choose Purge Unused to get rid of any styles you aren’t currently using.

  • Default Styles: With the exception of the first one (which is the default style for all new SketchUp files you create), these styles are as minimal as it gets.

  • Photo Modeling: These styles make it easier to work when you’re building models that are photo-textured — completely covered in photographs.

  • Sketchy Edges: The Sketchy Edges styles in SketchUp 8 are the result of more than a year’s work on nonphotorealistic rendering. Basically, the miracle (okay, technological innovation) involves using real hand-drawn lines instead of digital ones to render edges, making your models look more like manual sketches than ever before.