Cheat Sheet
Physics I Practice Problems For Dummies Cheat Sheet
Solving physics problems correctly is a lot easier when you have a couple tricks under your belt. In fact, you can greatly improve your odds of getting the right answer if you make sure that what you calculated is plausible in the real world. Another trick is to draw your own visual when one isn’t provided for you — no artistic ability required. It also helps to have a handy reference for some of the most common unit prefixes and unit conversions you’re bound to encounter in your physics homework.
How to Check for Physically Reasonable Answers When Solving Physics Problems
Because physics describes reality, your solutions to any physics problems you tackle should be able to describe reality, too. You can avoid many mistakes by checking that your answers have the following properties:

They have the right units. If a problem asks you to find a speed and you get 5 kilograms, you know you made a mistake somewhere. (Note that this check only works if you keep track of your units throughout the whole problem.)

They’re the right size. If you calculate that the mass of a planet is 53 grams, that the speed of a soccer ball is 3 trillion meters per second, or that the temperature of ice is 350 degrees Celsius, start searching for the mistake.

They point in the right direction. When you’re looking for a vector, sometimes you know roughly what direction it should point.

They have the right sign. If you find that the density of a liquid is –1,200 kilograms per cubic meter, you made a sign error along the way.
Solving Force Problems in Physics by Using FreeBody Diagrams
In physics, force problems typically ask you to predict what will happen when you apply force to an object, and usually there’s no handy illustration to help you visualize what’s being described. Fortunately, you can create your own diagram so you can better picture what a question is asking you. Follow this sevenstep method to solve force problems:

Draw each of the objects you’re interested in.
Here’s an example:

Identify the forces acting on each object.
For each force acting on one of the objects from Step 1, draw an arrow that indicates the direction of the force, as shown in the following figure. Note that the tail of the arrow indicates which part of the object the force is acting on.

Draw a freebody diagram for each object.
If you’re following this stepbystep guide, you’ve already drawn a freebody diagram. It’s listed separately because it’s the most important step!

Choose a coordinate system for each object.
Usually you draw the xdirection horizontally and the ydirection vertically, as shown in the following figure. However, when dealing with inclined planes, sometimes you want to choose your coordinate axes parallel and perpendicular to the plane.

For each object, write down each component of Newton’s second law.
For angular motion problems, choose an axis of rotation and write down the angular version of Newton’s second law.

Include any constraints.
Sometimes you have more variables than equations at this point. Write down any other information you know. For example, if a car is driving on a flat road, you know that the vertical component of its acceleration is zero.

Solve the equations.
Now that you’ve used all your physics knowledge, all you have to do is the algebra.
Physics Reference Charts for Unit Prefixes and Unit Conversion
When solving physics problems, you’ll often encounter unit prefixes that you need to know. You also need to be familiar with common unit symbols and their corresponding SI units. The following tables list some of the typical prefixes and symbols that you may see.
Unit Prefix Name  Symbol  Factor 

tera  T  10^{12} 
giga  G  10^{9} 
mega  M  10^{6} 
kilo  k  10^{3} 
centi  c  10^{–2} 
milli  m  10^{–3} 
micro  ì  10^{–6} 
nano  n  10^{–9} 
pico  p  10^{–12} 
Derived Units  Symbol  SI Units 

Newton  N  kilogram meter per second squared 
Joule  J  kilogram meter squared per second squared 
Watt  W  kilogram meter squared per second cubed 
Hertz  Hz  inverse second 
Pascal  P  kilogram per meter per second squared 
Degree Celsius  °C  kelvin 