Shaun C. Bryant

Shaun C Bryant has 30 years of experience in the CAD/BIM field and is a consultant, manager, trainer, and user. He teaches CAD and BIM courses at LinkedIn Learning (previously Lynda.com) and maintains the highly respected Not Just CAD! blog. An Autodesk certified professional, Shaun is also an Autodesk expert elite and an Autodesk certified instructor.

Articles & Books From Shaun C. Bryant

Cheat Sheet / Updated 03-14-2021
Tinkercad is a superb cloud-based 3D design platform, which enables you to design 3D prototypes and those 3D “wow” projects that you want to show off to your friends and colleagues (and your mum and dad). Tinkercad For Dummies gives you a great grounding in how to use Tinkercad, but what about all those little shortcuts and tips and tricks that will take you from being a Tinkercad Jedi padawan to a Tinkercad Jedi master?
Article / Updated 06-04-2018
When you sign up for a Tinkercad account, the login you create becomes your Autodesk ID, too, which means you can use the same login everywhere on all of the Autodesk websites. This is especially useful if you’re using other Autodesk applications, such as AutoCAD or Inventor, because it gives you an identity on the Autodesk user forums and on the Autodesk Knowledge Network, or AKN for short.
Article / Updated 06-04-2018
Now that there is a process where the 3D conceptual design (inside your computer) can be made into something real (outside your computer, in the REAL world), it has revolutionized the world of design. Designers and manufacturers can now 3D print anything and everything they need to.The following discussion provides just a small overview of some of the uses of 3D printed models around the world right now.
Article / Updated 06-04-2018
Did you know that 3D models are, quite literally, everywhere? Many consumer products you now buy and use are 3D printed verbatim from their 3D models and used at work, in the home, and in numerous industries. The technology behind 3D is moving fast, and you’ll find that 3D “stuff” is affecting design and the human interface in ways you never thought existed.
Article / Updated 06-04-2018
The 3D modeling stage consists of shaping the individual objects that are used in the 3D scene. Numerous modeling techniques exist, including the following: Constructive solid geometry: This is where you create a complex 3D surface or 3D object using Boolean to combine simpler 3D objects together. Implicit surfaces: An implicit model is formed by a continuous, volumetric model, where the volume of the model forms the 3D implicit surface, developed using numerous mathematical algorithms.
Article / Updated 06-04-2018
Because the 3D model is formed by a collection of data (points and other information), you can create these 3D models by hand (manually), algorithmically (procedural modeling), or scanned (using 3D scanning methods). You can create a 3D model in one of three popular ways: Polygonal modeling Curve modeling Digital sculpting These methods, which are described here, allow for very artistic exploration of the model with topology created over it after the models form and details have been sculpted.
Article / Updated 06-04-2018
A 3D model is represented either as a full solid or a shell of a solid. Imagine an old-fashioned wooden toy block as compared to a hollow Lego™ brick. Pretty much all 3D models fall into one of two categories: Solid: These models define the volume of the object or entity they represent (like a cube, for example).
Article / Updated 06-04-2018
3D photorealistic effects achieved without wireframe modeling can be hard to distinguish when in their final form. Some of the software available has incredibly sophisticated filters that you can apply to 2D vector graphics or 2D raster graphics on transparent layers, making the finished image look remarkably realistic.
Article / Updated 06-04-2018
3D is the abbreviation for 3-dimensional. In the world of Computer Aided Design (CAD), 3D modeling (also known as three-dimensional modeling) is the process or workflow of developing a computer-based (mathematical) model of any surface of an object, regardless of whether it’s inanimate (such as a gear wheel) or living (such as an animal or a human being).
Article / Updated 06-04-2018
As technology and computer hardware have moved forward and become much faster and much more capable, 3D models are now widely used anywhere in 3D graphics and CAD. Their use predates the widespread use of 3D graphics on personal computers nowadays, and many computer games used prerendered images of 3D models as sprites (not the soft drink) before computers could render them in real-time.