Articles & Books From Java

Java Essentials For Dummies
Swiftly brush up on the foundations of Java programming Java Essentials For Dummies is a reliable and succinct reference on the core components of Java—the multifaceted general-purpose language used for desktop, mobile, and web applications. This straightforward book gets right to the point—eliminating review material and wordy explanations—so you get what you need, fast.
Java For Dummies
Learn to code with Java and open the gate to a rewarding career Now in its 9th edition, Java For Dummies gives you the essential tools you need to understand the programming language that 17 million software developers rely on. This beginner-friendly guide simplifies every step of the learning process. You'll learn the basics of Java and jump into writing your own programs.
Beginning Programming with Java For Dummies
Become a Java wizard with this popular programming guideConsider Beginning Programming with Java For Dummies your indispensable guide to learning how to program in one of the most popular programming languages—Java! Java is an invaluable language to master, as it's widely used for application development, including Android, desktop, and server-side applications.
Article / Updated 03-15-2021
If you believe the marketing hype put out by Oracle and others, you think that Java is the best thing to happen to computers since the invention of memory. Java may not be that revolutionary, but it does have many built-in features that set it apart from other languages. The following sections describe just three of the many features that make Java so popular.
Article / Updated 03-15-2021
TextPad is an inexpensive ($27) text editor that you can integrate with the Java Development Kit (JDK) to simplify the task of coding, compiling, and running Java programs. It isn’t a true integrated development environment (IDE), as it lacks features such as integrated debugging, code generators, and drag-and-drop tools for creating graphical user interfaces.
Java All-in-One For Dummies
A beginning coder’s resource for learning the most popular coding language With Java All-in-One For Dummies, you get 8 books in one, for the most well-rounded Java knowledge on the market. Updated for Java 19, this book includes all the major changes to the programming language, so you won’t fall behind. Start by learning the basics of Java—you can do it, even if you’ve never written a line of code in your life.
Article / Updated 10-13-2017
Before you can jump into Java GUIs, you need to install JavaFX and Scene Builder. GUI programs have two interesting characteristics: GUI programs typically contain lots of code. Much of this code differs little from one GUI program to another. GUI programs involve visual elements. The best way to describe visual elements is to “draw” them.
Article / Updated 10-13-2017
A String is a bunch of characters in Java. It’s like having several char values in a row. To read a String value from the keyboard, you can call either next or nextLine: The methodnextreads up to the next blank space. For example, with the input Barry A. Burd, the statementsString firstName = keyboard.next();String middleInit = keyboard.
Article / Updated 10-13-2017
Say that you’re sending a friend to buy groceries. You make requests for groceries in the form of method calls. You issue calls such asgoToTheSupermarketAndBuySome(bread);goToTheSupermarketAndBuySome(bananas);The things in parentheses are parameters. Each time you call your goToTheSupermarketAndBuySome method, you put a different value in the method’s parameter list.
Article / Updated 10-13-2017
Before you jump into Java GUIs, there are a few things you should know. Java comes with three sets of classes for creating GUI applications: The Abstract Window Toolkit (AWT): The original set of classes, dating back to JDK 1.0. Classes in this set belong to packages whose names begin with java.awt. Components in this set have names like Button, TextField, Frame, and so on.