Articles & Books From Games

Article / Updated 10-03-2025
Euchre is an excellent social card game, simple in concept but with a high degree of subtlety in the play. To play Euchre, you need the following:Four players: Two teams, two players to a team.A standard deck of 52 cards: Take out the ace through the 9 in each suit, making a deck of 24 cards for the game.Each player receives five cards, and you play one card at a time; the player who lays the highest card in the suit of the first card played — unless someone contributes a trump, in which case it is whoever lays the highest trump card — collects all four cards together and stacks the cards in front of them, thus taking the trick.
Article / Updated 09-05-2025
Rummy is an engaging card game that challenges players to enhance their initial hand. Whether you're a beginner or an experienced player, understanding how to play rummy is essential. Here, we'll walk you through the basics, including rules, scoring, and strategies to win.Quick Read SummaryRummy is a card game where the main goal is to be the first to get rid of all your cards by forming them into combinations.
Video Game Design For Dummies
Learn what it takes to design a video game, as a hobby or as a career! Video Game Design For Dummies teaches you what it takes to design games from concept to completion. You'll learn the theory behind great gaming experiences, and you'll discover tools you can use to bring your game ideas to life. An experienced video game developer teaches you the basics of game design and how to motivate and engage players.
Explore Book
Cheat Sheet / Updated 04-21-2025
Creating a video game can feel as challenging as mastering a final boss fight. Whether you’re just curious about how video games are built or dreaming of designing your own, the process is full of moving parts, creative choices, and technical steps. This cheat sheet outlines the game design skills, tips, and resources you'll need to bring your video game vision to life.
Article / Updated 10-27-2023
This handy table for bridge players shows how many points you score if you make your contract. Your bridge score depends upon which suit you end up in (including notrump) and how many tricks you take.For example, if spades are trumps and you bid for eight tricks and you take exactly eight tricks, read across the spade line to see that you scored 60 points.
Article / Updated 10-27-2023
In bridge, bidding is considered the most important aspect of the game. It's a given that a good bidder equals a winning bridge player. Here are a few bidding tips to start you off: Before opening, add your high card points (HCP): Ace = 4, King = 3, Queen = 2, Jack = 1. With 12 or more HCP, open the bidding. To open 1♥ or 1♠, you need at least five cards in the suit.
Article / Updated 10-27-2023
In the following example, you can see the bids each bridge player makes during a sample bidding sequence. You don’t see the cards on which each player bases his or her bid — they aren’t important for now. Just follow the bidding around the table, noting how each bid is higher than the one before it. Assume that you’re in the South position.
Article / Updated 10-27-2023
In bridge, bidding is an exchange of information. During bidding, you're trying to telegraph details about your cards to your partner. Your first impulse may be to develop some special bidding conventions that only you and your partner know.According to the rules of the game, however, you can't have any bidding secrets with your partner; the same goes for your opponents.
Article / Updated 10-27-2023
Each hand of bridge is divided into four phases, which always occur in the same order: dealing, bidding for tricks, playing the hand, and scoring. Dealing Someone (anyone) shuffles the deck, and then each player takes one card and places it face-up on the table. The player with the highest card is the dealer.
Article / Updated 10-20-2023
Setting up your chessboard is the first step in playing a game of chess. Take your time setting up the board, until you’re confident that you know where everything goes: The rooks go on the corner squares. Place the knights next to the rooks. Put the bishops on the board next to the knights. After the bishops come the queens.