Articles & Books From General Card Games

Article / Updated 10-03-2025
Euchre is an excellent social card game, simple in concept but with a high degree of subtlety in the play. To play Euchre, you need the following:Four players: Two teams, two players to a team.A standard deck of 52 cards: Take out the ace through the 9 in each suit, making a deck of 24 cards for the game.Each player receives five cards, and you play one card at a time; the player who lays the highest card in the suit of the first card played — unless someone contributes a trump, in which case it is whoever lays the highest trump card — collects all four cards together and stacks the cards in front of them, thus taking the trick.
Article / Updated 09-05-2025
Rummy is an engaging card game that challenges players to enhance their initial hand. Whether you're a beginner or an experienced player, understanding how to play rummy is essential. Here, we'll walk you through the basics, including rules, scoring, and strategies to win.Quick Read SummaryRummy is a card game where the main goal is to be the first to get rid of all your cards by forming them into combinations.
Article / Updated 12-14-2022
The card game Accordion is also known as Methuselah, Tower of Babel, or Idle Year (presumably because of the amount of time you need to keep playing the game to win it).Accordion is a charmingly straightforward game that can easily seduce you into assuming that it must be easy to solve. Be warned — we've never known anyone who has completed a game of Accordion!
Article / Updated 10-18-2022
Ready to learn how to play gin rummy but don't know where to start? This classic two-player card game is similar to regular rummy, but with a few extra twists. The goal of gin rummy is to form your ten cards into combinations called melds. You can win by "going gin" (melding all your cards at once for a 25-point bonus) or by "knocking" when your unmelded cards, or deadwood, total 10 points or less.
Card Games For Dummies
The perfect book for when you’re ready to move beyond 52-card pickup Feeling rummy? Ready to bridge the gap? In the mood to go fish? Card Games For Dummies is your source for rules, strategy, and fun. You’ll learn everything you need to know to play and win at your family’s favorite games, plus a bunch of others that are probably new to you.
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Cheat Sheet / Updated 02-14-2022
The variety of card games means that you can find one to suit most any situation. Most card players are familiar with some type of poker, though they may need to be reminded of how the hands are ranked. You can play some card games as long as all the players are happy to continue; others end at a particular score, and all are made more enjoyable when players adhere to card-game etiquette.
Article / Updated 01-26-2022
Scoring in rummy can be a bit different from other card games. Here is a brief summary of how to score in rummy.How to win the hand in rummyThe goal is to be the first player to "go out," which means putting all but one of your cards into combinations (sets or runs) and then discarding the last card. The winner of the hand gets points based on the cards remaining in the other players' hands.
Article / Updated 10-04-2021
One reason for canasta’s widespread popularity is its use of wild cards, which make the game high scoring and unpredictable. Canasta is also one of the few partnership games (other than Bridge and Euchre) where the players can work in unison, although it also functions perfectly well as a two- or three-handed game.
Article / Updated 10-15-2020
In a Cribbage game, after you finish playing out the cards, you pick up your hand (the cards you’ve been placing on the table in front of you) and move on to the main phase of scoring. For this scoring phase, both players treat the starter as a fifth card to supplement their hands for pairs, sequences, and combinations of 15, but during this phase, you can’t use your opponent’s cards as you can during the play of the cards.
Article / Updated 02-28-2020
At the end of a hand of Canasta, as soon as one player goes out, the scoring starts. Add up the points for the bonuses and melds and subtract the negative points from that score.The bonuses you may be eligible for are as follows: You get a 100-point bonus for going out. You get a 200-point bonus for going out concealed, which means going out without first putting down any melds.