Thank you for visiting us. We are currently updating our shopping cart and regret to advise that it will be unavailable until September 1, 2014. We apologise for any inconvenience and look forward to serving you again.

Dummies.com
  • Print
  • Share
Trading Card Games For Dummies (0470044071) cover image

Trading Card Games For Dummies

ISBN: 978-0-470-04407-0
E-book
342 pages
June 2006
US $12.99 Purchase This E-book

This price is valid for United States. Change location to view local pricing and availability.

How to read this e-book on:
Adobe e-books are read using Adobe Digital Editions. Install Adobe Digital Editions on your PC in order to read or transfer your e-book.

Introduction 1

Part I: Playing a Game Like Nothing You’ve Played Before 9

Chapter 1: Mixing Chess, Baseball Cards, and Green Army Men 11

Chapter 2: Looking under the Hood: What Makes Collectible Games Tick? 21

Chapter 3: Getting into the Right Game for You 33

Part II: Introducing the Big Six 39

Chapter 4: Beginning Where It All Started — with Magic: The Gathering 41

Chapter 5: Battling for Superhero Supremacy with the Vs. System 63

Chapter 6: Thrills, Skills, and Strategy for Everybody with Pokémon 81

Chapter 7: Defending Your Honor in Legend of the Five Rings 99

Chapter 8: Dueling with Monsters and Magic in Yu-Gi-Oh! 123

Chapter 9: Fighting for Truth, Justice, and Superhero Supremacy with HeroClix 141

Part III: Shuffling through the Rest of the Decks 155

Chapter 10: Bringing Comic Books, Manga, and Anime to Life 157

Chapter 11: Playing TV Shows and Movies on Your Tabletop 171

Chapter 12: Living Your Dreams in Fantasy and Science Fiction Games 183

Chapter 13: Exploring History and Literature with Cards and Dice 199

Chapter 14: Playing by Age: Games for Kids to Grown-ups 211

Part IV: Diving Deeper into the Hobby 221

Chapter 15: Rising Above the Tabletop in Paint and Plastic 223

Chapter 16: Collecting, Trading, Storing, and Transporting Your Goodies 243

Chapter 17: Challenging Your Skills in Tournaments 255

Chapter 18: Turning Collectibles into Profitables with eBay 265

Chapter 19: Volunteering for Fun, Frolic, and Freebies 279

Part V: The Part of Tens 285

Chapter 20: Ten Tips for Buying, Selling, and Trading 287

Chapter 21: Ten Short Games to Play between Rounds 299

Chapter 22: Ten Great Gifts for the Game Player You Adore 315

Index 327

  • Print
  • Share