Flash Professional CS6

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How to Publish an AIR Application in Adobe Flash CS6

The AIR (Adobe Integrated Runtime) platform, currently in version 3, gives designers and developers using Adobe Flash CS6 a way to use their existing skills to create cross-platform desktop applications [more…]

How to Animate Movie Clips in 3D in Adobe Flash CS6

The extensive drawing and animation capabilities of Adobe Flash CS6 can be greatly enhanced by the 3D Translation and 3D Rotation tools. You can use each of these tools to rotate and position 2D content [more…]

How to Animate along a Path in Adobe Flash CS6

For some tweens in Adobe Flash CS6, you’ll want to have your symbol follow a more elaborate path of motion, such as a race car following a track. In these cases, you can give your tween a specific path [more…]

How to Create Inertia and Gravity in Adobe Flash CS6

When objects take motion in real life, several factors affect their speed as they move. In Adobe Flash CS6, you can reproduce the effects inertia and gravity on an object by adding eases to your existing [more…]

How to Create Animation in Adobe Flash CS6

After you create a series of connected Inverse Kinematics (IK) objects in Adobe Flash CS6, you can put them into motion with poses. Poses capture different positions of your IK objects, and Flash can animate [more…]

How to Use Mask Layers in Adobe Flash CS6

The concept of masking in Adobe Flash CS6 involves using a shape (or shapes) to hide or reveal portions of a piece of artwork — much like viewing the outside through a small window in your house. The window’s [more…]

How to Place Sounds on the Timeline in Adobe Flash CS6

After you have imported your favorite sounds into your Adobe Flash CS6 document, you can place them on keyframes along the Timeline to have them play at specific points in your movie. [more…]

How to Create and Place Movie Clips in Adobe Flash CS6

Movie clips in Adobe Flash CS6 are created as new, empty symbols as well as from existing content on the stage. If you create a movie clip from scratch, you can add animation and graphics later by editing [more…]

How to Modify Gradients in Adobe Flash CS6

After you create a gradient in Adobe Flash CS6, you can use it to fill a shape the same way you set a solid fill color. After you apply a gradient to a shape on the stage, you can use the Gradient tool [more…]

How to Fine-Tune Shape Tweens in Adobe Flash CS6

There are many possibilities for morphing shape and color with shape tweens. Adobe Flash CS6 does a great job of recalculating shapes during a tween, but sometimes you need to give it a little help, especially [more…]

How to Combine Movie Clips in Adobe Flash CS6

To create a new animation from several smaller ones in Adobe Flash CS6, you can create a new movie clip from other movie clip instances on the stage. This technique allows you to group several movie clips [more…]

How to Add Stop Code with the Action Panel in Adobe Flash CS6

You’ll find that coding using the Actions panel’s Code Editor window in Adobe Flash CS6 provides you with significant flexibility for certain tasks like adding a stop action in your Flash video. [more…]

How to Use Goto Code with the Action Panel in Adobe Flash CS6

All ActionScript code in Adobe Flash CS6 is added to keyframes on the timeline, and here you’ll add some common ActionScript statements within the Code Editor and with the assistance of the Actions panel’s [more…]

How to Use Frame Labels in Adobe Flash CS6

Many statements in Adobe Flash CS6 reference exact frame numbers to navigate the Timeline. If you happen to change the placement of something on your Timeline [more…]

How to Create Button Symbols in Adobe Flash CS6

In Adobe Flash CS6, buttons are special symbol types built to respond to mouse or keyboard interaction such as clicks, rollovers, and specific key presses. When paired with ActionScript, buttons can be [more…]

How to Create a Simple Photo Viewer in Adobe Flash CS6

After you’ve created buttons and gotten a taste of adding ActionScript to the timeline, you put it all together in Adobe Flash CS6 by “wiring up” a photo viewer on the main timeline with ActionScript. [more…]

How to Stop the Main Timeline in Adobe Flash CS6

Because the idea in creating the Timeline in Adobe Flash CS6 was to create a photo viewer, a user should be able to determine when the next photo is viewed, so you need to stop the timeline at each photo [more…]

How to Link to a Website or Web Page in Adobe Flash CS6

You can easily link to a website or web page within Adobe Flash CS6 movies by using a button or piece of text and a bit of code help from the Code Snippets panel. For your photo viewer, you link the text [more…]

How to Enable Rulers and Guides in Adobe Flash CS6

The Adobe Flash CS6 built-in rulers appear on the top and left edges of the stage and are used to position and measure objects on the stage. You also use the rulers to create vertical and horizontal guides [more…]

How to Draw and Position Objects on a Flash CS6 Grid

As with good old graph paper, you can enable and use the Adobe Flash CS6 grid to draw and position objects and create precise layouts by just following the lines. As with guides, you can snap type, drawing [more…]

How to Align Artwork in Adobe Flash CS6

If you need to line up or space out several graphics on the stage in Adobe Flash CS6, you can use the handy Align panel to assist you. The Align panel lets you line up, distribute, or space two or more [more…]

How to Make Multiple Objects the Same Size in Adobe Flash CS6

If you need to resize two or more objects on the Adobe Flash CS6 stage so that they’re all the same width and height, you can take advantage of the Match Size options in the Align panel. Match Size options [more…]

How to View Several Animation Frames at Once in Adobe Flash CS6

When creating animation in Adobe Flash CS6, you can enable onion skinning to view several frames at a time. With tweened animation, onion skinning can reveal all frames created between the starting and [more…]

How to Create Keyboard Shortcuts in Adobe Flash CS6

Part of creating a smooth and fast work environment in Adobe Flash CS6 is having your favorite commands, panels, and tools at your fingertips. Most Flash menu items and panels are equipped with shortcut [more…]

How to Create Publish Profiles in Adobe Flash CS6

If you want to use the same publish settings across multiple movies in Adobe Flash CS6, you can capture your settings as a profile that you can recall and use in other documents. [more…]


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