GURPS For Dummies
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Choosing feats in the Dungeons & Dragons 4th Edition roleplaying game can be pretty daunting because there are so many to choose from. It’s a good idea to have a plan for which feats your character will select over the next few levels so that you can make sure you get the feats you want as quickly as possible. Try the following process when evaluating your feat choices:

  1. Choose your character’s class (if you haven’t already), and then decide which build you want your character to follow within that class.

    A skillful Guardian Fighter, for example, needs to learn different feats from a muscle-bound, axe-wielding Great Weapon Fighter, even though they’re both fighters.

  2. Consult the feat recommendations for your character’s class and chosen build, or design your own feat plan.

    After you’ve played the game for a while and you’ve made up a few characters, experiment with building feat plans that exploit feat choices not outlined in the rulebook.

  3. Make any extra feat selections you have coming to you, such as the bonus feat that human characters get at 1st level.

  4. Record your feat selections on your character sheet.

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