Golf For Dummies, 3rd Edition
ISBN: 978-0-471-76871-5
Paperback
408 pages
January 2006
US $21.99 Add to Cart
Foreword.

Introduction.

Part I: Getting Started: No, You Can’t Hit the Ball Yet.

Chapter 1: What Is This Thing Called Golf?

Chapter 2: Gearing Up.

Chapter 3: Do I Need Lessons?

Chapter 4: Getting Fit for Golf.

Chapter 5: Where to Play and Who to Play With.

Part II: You Ain’t Got a Thing If You Ain’t Got That Swing.

Chapter 6: Getting into the Swing of Things.

Chapter 7: Refining Your Swing.

Chapter 8: Putting: The Art of Rolling the Rock.

Chapter 9: Chipping and Pitching.

Chapter 10: It’s Your Sandbox: Bunker Play.

Part III: Common Faults and Easy Fixes.

Chapter 11: Typical Problems and Simple Solutions.

Chapter 12: How to Beat Bad Luck and Bad Weather.

Part IV: Taking Your Game Public.

Chapter 13: Ready, Set, Play!

Chapter 14: Rules, Etiquette, and Scoring.

Chapter 15: Gamesmanship and Sportsmanship.

Part V: Golf: It’s Electric!

Chapter 16: Golf on TV.

Chapter 17: Golf on the Web.

Chapter 18: Tiger versus Golden Tee: The Best of Virtual Golf.

Part VI: The Part of Tens.

Chapter 19: Golf’s Ten Commandments.

Chapter 20: Gary’s Ten Favorite Courses.

Chapter 21: Gary’s Ten Favorite Public Courses.

Chapter 22: Gary’s Ten All-Time Favorite Male Players.

Chapter 23: Gary’s Ten All-Time Favorite Female Players.

Chapter 24: The (More Than) Ten Worst Golf Disasters.

Part VII: Appendixes.

Appendix A: Golf Speak.

Appendix B: Golf Organizations.

Index.