Flash Mobile Application Development For Dummies
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Table of Contents
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Part I: Getting Started 7
Chapter 1: Exploring Flash on Mobile Devices 9
Chapter 2: Deploying Your Flash Application Natively or to the Browser 21
Chapter 3: Understanding the Process of Creating a Flash Mobile App 31
Part II: Creating a Flash Application for Mobile Devices 41
Chapter 4: Building a Mobile Flash Application with Flash Professional 43
Chapter 5: Creating the User Interface 57
Chapter 6: Writing the Code 89
Chapter 7: Entering and Managing Data 133
Chapter 8: Sending Data to the Server and Receiving Something Back 165
Part III: Adding Extra Bells and Whistles 191
Chapter 9: Enhancing with Video and Audio 193
Chapter 10: Bringing Your App to Life with Animation and Transitions 219
Chapter 11: Hooking into the Extended Mobile API Features 241
Chapter 12: Building Mobile Flex Applications with Flash Builder 269
Part IV: Getting Your App onto a Mobile Device 291
Chapter 13: Compiling and Packaging an AIR for Android Application 293
Chapter 14: Getting Your App onto an Android Device 309
Chapter 15: Registering as an iOS Developer and Provisioning Your iOS Device 323
Chapter 16: Compiling and Packaging an Application for iOS 351
Chapter 17: Getting Your App onto an iOS Device 369
Part V: Testing and Sending Your App to Market 379
Chapter 18: Performance Is Key: Testing the Application 381
Chapter 19: Submitting Your App to the Android Market 399
Chapter 20: Submitting to the Apple App Store 409
Part VI: The Part of Tens 429
Chapter 21: Top Ten Performance Tips 431
Chapter 22: Top Ten Ways to Please Your User 437
Chapter 23: Top Ten Tips for Apple App Store Success 443
Index 449
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