Android Game Programming For Dummies
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Table of Contents
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Part I: Adopting the Android Gaming Mindset 7
Chapter 1: Getting to Know Android Gaming 9
Chapter 2: Designing Your Game 27
Chapter 3: Setting Up Your Development Environment 51
Part II: Starting to Program 77
Chapter 4: Dissecting an Android App 79
Part III: Making Your First Game: Crazy Eights 109
Chapter 5: Creating a Simple Title Screen 111
Chapter 6: Creating a Basic Play Screen 135
Chapter 7: Finishing Your First Game 181
Part IV: Moving On to Your Second Game: Whack-a-Mole 199
Chapter 8: Creating a Complex Title Screen 201
Chapter 9: Creating an Animated Play Screen 217
Chapter 10: Storing and Retrieving Game Information 245
Part V: Managing Your Game in the Market 261
Chapter 11: Making Money with Your Game 263
Chapter 12: Publishing and Updating Your Game 277
Part VI:The Part of Tens 295
Chapter 13: Ten Open-Source Game Projects 297
Chapter 14: Ten Game Engines and Tools 307
Chapter 15: Ten More Places to Distribute Your Game 317
Chapter 16: Ten Websites for Android Game Developers 327
Glossary 339
Index 343
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