Java For Dummies Extras

View:  
Sorted by:  

Advice for New Software Developers

This article contains advice for beginning Java software developers. In addition to this guidance, one overriding piece of advice is to compare any advice that you get with your own intuition. Collect [more…]

Java Programming and Loop Iterations

To make your Java program's loops easier to write and easier to understand, you need to know how Java’s break and continuestatements affect loop iterations. [more…]

Using JUnit

JUnit is a standardized framework for testing Java units (that is, Java classes). JUnit can be automated to take the some of the work out of testing.

Imagine you've created an [more…]

10 Useful Eclipse Tricks

Eclipse is the integrated development environment (IDE) of choice for Java developers. Eclipse is popular for several reasons. For one thing, it's free. For another, it has plugins for almost any software [more…]

Java Programming Challenge: A Simple Tic-Tac-Toe Game

Your mission, should you decide to accept it, is to create a Java program that can play a game of Tic-Tac-Toe with the user.

As you probably know, Tic-Tac-Toe is a simple game usually played with paper [more…]

Java Programming Challenge: Adding Class to the Simple Tic-Tac-Toe Program

In this challenge, you improve your Tic-Tac-Toe game by adding a Java programming class, which allows the program to make a rudimentary effort toward strategy when determining the computer's moves. [more…]

Java Programming Challenge: Adding Arrays to the Simple Tic-Tac-Toe Program

This Java programming challenge builds on the previous challenges in this Tic-Tac-Toe series and tests your ability to use arrays — two of them, in fact. [more…]

Java Programming Challenge: Recursing the Towers of Hanoi

This challenge helps you use your programming talents to write a Java program that will print the steps needed to solve a Towers of Hanoi puzzle given the number of disks. [more…]

Java Programming Challenge: Adding a GUI to the Tic-Tac-Toe Program

In Java Programming Challenge: A Simple Tic-Tac-Toe Game you were challenged to write a console-based program that plays the simple game of Tic-Tac-Toe. The Java programming challenge here is to use Swing [more…]

Java Programming Challenge: Doing Tic-Tac-Toe as an Applet

This programming challenge is to convert the Swing version of the Tic-Tac-Toe application you create for Java Programming Challenge: Adding a GUI to the Tic-Tac-Toe Program [more…]

Java Programming Challenge: Saving Tic-Tac-Toe

This programming challenge is relatively simple: Starting with the Swing version of the Tic-Tac-Toe game you created in response to Java Programming Challenge: Adding a GUI to the Tic-Tac-Toe Program [more…]

Java Programming Challenge: Creating a Simple Turing Machine

In 1936, mathematician Alan Turing conceived of a deceptively simple type of computational machine called a Turing Machine. Turing never actually built a Turing Machine. Instead, it was a hypothetical [more…]

Bonus Chapters for Java All-in-One For Dummies, 4th Edition

Click here to download the bonus chapters for JavaAll-in-One For Dummies, 4th Edition. These bonus chapters focus on more things you need to know about Java development. [more…]

Java All-in-One For Dummies Cheat Sheet

Writing Java statements (like for and if) and classes (like Math and NumberFormat) help you start and build strong programs. Variables hold different kinds of Java data types: numbers, characters, and [more…]

Source Code for Java All-in-One For Dummies, 4th Edition

Click here to download the source code for the code listings in Java All-in-One For Dummies, 4thEdition and start learning to program in Java. [more…]

Java For Dummies Cheat Sheet

Call it Java "syntax" or Java "grammar" — when you write Java code statements, you have to know where to put the keywords, the parentheses, the semicolons, and all the other things. This cheat sheet summarizes [more…]

Sign Up for RSS Feeds

Computers & Software
Great Gadget Giveaway -- Enter to Win!

Inside Dummies.com