Mobile App Development

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Build An App In Xcode

Building an app in Xcode means compiling all the source code files in the project. It’s really exciting to see what you get when you build and run a project that you created from a template. Building and [more…]

The iPad’s Split Views

While it’s true that on the iPhone you often see only one view at a time, on the iPad you get to see two views, courtesy of the Master-Detail Application template [more…]

Run Your App in the iOS Simulator

When you run your app, Xcode installs it on the iOS Simulator (or on a real device if you specified a device as the active SDK) and launches it. Using the Hardware menu and your keyboard and mouse, the [more…]

How to Uninstall Apps and Reset Your Device

You uninstall applications on the Simulator the same way you do on the iPad, except you use your mouse instead of your finger. Follow these steps: [more…]

The iOS Simulator’s Limitations

Keep in mind that, despite the iOS Simulator’s many virtues, running apps in the Simulator is still not the same thing as running them on the iPad. Here’s why: [more…]

Navigator Area Navigators in Xcode

The Navigator area of Xcode contains a host of navigators that organize the tasks and components you use within your Xcode project. You use a Navigator selector bar to select the navigator you need. This [more…]

Editor Area Content Editors in Xcode

The Editor area of Xcode has a number of editors you use to edit specific content. Content editors are context based, meaning that the selection you make in a Navigator or Editor [more…]

Utility Area of Xcode

The Utility area of Xcode has two panes: the Inspector pane and the Library pane. You can expand either pane to hide the other. When working within the Inspector pane, you click a button in the Inspector [more…]

The Toolbar and Tab Bar in Xcode

The toolbar in Xcode (shown in the figure) includes Workspace-level tools for managing and running schemes(instructions on how to build your application), viewing the progress of [more…]

Overview of the Organizer Window in Xcode

The Organizer window in Xcode (shown in the figure) enables you to do the supplemental tasks associated with development, such as accessing documentation and managing devices, archives, and project-related [more…]

How to Create a Practice Project in Xcode

Because developing an iPhone and/or an iPad app requires you to work in an Xcode project, you should create one. You can build a practice app called RoadTrip [more…]

Explore Your Project in Xcode

To develop an iOS app, you have to work within the context of an Xcode project, very much like the one shown in this figure. This is, in effect, Command Central for developing your app; it displays and [more…]

Overview of the Project Editor in Xcode

You have to work within the context of an Xcode project to develop an iOS app. Having your project selected in the Navigator area’s Project navigator (as shown in the figure) sets a couple of balls rolling [more…]

Overview of the Project Navigator in Xcode

You have to work within the context of an Xcode project to develop an iOS app. After you have created your project in Xcode, the Xcode workspace displays the Project navigator. [more…]

How to Set Your Xcode Preferences

You have to work within the context of an Xcode project to develop an iOS app. Xcode gives you options galore. You probably won’t change any of them until you have a bit more programming experience under [more…]

Registering/Unregistering Remote Control Keys for Samsung SmartTV Applications

Registering a remote control key means that a Samsung SmartTV application will have its own functions to handle the key input. Unregistering a key means using a SmartTV’s default OSD [more…]

What Is a SmartTV?

As an adjective the word “smart” is used to describe a new device capable of more advanced functions. For example, a smart phone supports not only basic Internet access, but also PC-level information processing [more…]

The Basic App Project Type for Samsung SmartTV Apps

The Basic App Project type is useful for beginners when developing apps for the Samsung SmartTV because it provides a visual editing tool not supported by other project types. It can utilize various Samsung [more…]

The Flash App Project Type for Samsung SmartTV Apps

A Flash App Project utilizes internal Flash support of a Samsung SmartTV. Adobe Flash Professional version software is required in addition to the Samsung SmartTV SDK. Source code is programmed in the [more…]

Samsung SmartTV Web Application

A Samsung SmartTV application is implemented as a web application. While this does not support all web technologies including server side containers or server side programming languages, a Samsung SmartTV [more…]

Samsung SmartTV SDK Download and Installation

The Samsung SmartTV SDK can be downloaded and installed from the Samsung Developers Forum(SDF). Only Windows examples for SDK downloading and installing the SDK are discussed here; Linux and Mac operating [more…]

How to Configure the Samsung SmartTV SDK

After you have downloaded and installed the SamSung SmartTV SDK from the Samsung Developers Forum (SDF), there are a few additional configuration steps needed to ensure a smoother development environment [more…]

Create a New Project for Developing a Samsung SmartTV Application

The first step of developing a Samsung SmartTV application is creating a project. Necessary components can be created in the new project, and then necessary source code can be entered into the components [more…]

The Role of Anchors and Focuses in Samsung SmartTV Application Development

Anchor elements are often used to navigate between HTML pages in a web service. However, anchors are used for a somewhat different purpose in a general SmartTV application. An anchor is capable of focusing [more…]

Samsung SmartTV's API Processing

API data processing is an integral part of exchanging data between a Samsung SmartTV and a server. A data-request API is commonly processed in the following order. [more…]

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