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Mobile App Development

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Links to Cool Windows 8 Application Development Stuff

In Windows 8, Links to Cool Stuff is a way of life. Here is where, at least at the time of writing, you can get what you need for Windows 8 application development. [more…]


WinRT is the way to get to devices running Windows Store apps programmatically. It is an object-oriented, well-structured application programming interface [more…]

Windows 8 Application Development with HTML5 For Dummies Cheat Sheet

Windows 8 is a new way of looking at development on the Microsoft platform. Building apps for the Windows Store with Visual Studio 2012 is different from what longtime Microsoft developers are used to. [more…]

Android Game Design Preparation

Before you begin developing an Android game, it pays to be prepared. You need to answer the following questions before you begin programming your game: [more…]

Common Android Game Development Tasks

In the process of developing Android games, you'll perform a few common tasks over and over. If these tasks aren't already automatic for you, keep them handy. [more…]

Android Game Development Help

Developing an Android game is a complex process, but there's plenty of experience to guide you. Online and personal resources can make the process a journey of discovery, not dead ends: [more…]

Building iOS 6 Apps Using Delegates with Views and Other Classes

The following table includes delegates used in iOS application development. Exceptions to when you need to use a delegate are shown in the Special Use column. [more…]

Using Objective-C Operators in iOS 6 App Development

Objective-C has many helpful operators for your iOS programming. Use the following table to jog your memory about which operator you should use to accomplish a certain task. [more…]

When to Use Subclassing in iOS 6 App Development

Subclassing allows you to customize behaviors while you're developing your iOS application. Keep the following points about subclassing in mind as you develop your app: [more…]

Knowing the Target-Action Patterns for iOS 6 App Development

Following are the Target-Action patterns that you use when programming iOS applications. Specify the target as the view controller (which you'll have already subclassed). [more…]

Android Application Development For Dummies All-in-One Cheat Sheet

Android is an open source, Linux- and Java-based, software framework for mobile and portable devices. The Android operating system now powers nearly half of all smartphones in the world today. Android [more…]

Add a Modal View to your iOS App

Modal views on the iPhone and iPad are great for those situations when you want the user (or the user wants) to do something outside the application flow. Rather than use a Navigation controller with a [more…]

Implementing a Table View in Your iOS App

The functionality in the DestinationController is in the Table view. You’ve probably worked with Table views before — but those used static cells. Now it’s time to branch out on your own and understand [more…]

Understanding iOS Animation

Fortunately, most of what you need to do as far as iOS animation is concerned is already built into the framework. Some view properties can be animated [more…]

Animating a View on Your iOS App

Whenever you assign a new value to certain view properties (such as the frame and center properties), the view is immediately redrawn and the change is immediately visible on the screen. [more…]

Understanding Geocoding on the iPad

Converting an address to a set of map coordinates is called forward geocoding, while converting from a set of coordinates to an address is called reverse geocoding. [more…]

iOS App Development: Understand State Transitions

The UIApplication object provides the application-wide control and coordination for an iOS application. It is responsible for handling the initial routing of incoming user events [more…]

Ten Ways to Be a Happy Developer

In iOS app development, those little things you knew you were supposed to do, but didn't, will catch up with you early and often, so learn to pay attention to from the very start in app development. Here [more…]

Working with Audio in iOS Apps

Specifically there are two different ways iOS has for implementing audio. One is an instance of the AVAudioPlayer class—called, appropriately enough, an [more…]

How to Download the Reachability Sample

Apple provides a sample application called Reachability that shows how to determine whether you have an Internet connection for your iOS app (as well as quite a bit of additional network information). [more…]

How to Download the Reachability Sample with ARC Code

Apple's Reachability sample application for iOS apps has been recently updated to use ARC. Here is how you use both ARC and non-ARC files in your project. [more…]

Working in the Debug Area and Debug Navigator

When you create apps for iOS 6 using Xcode 4, Apple has made it easier to write code with fewer bugs, as well as use the debugger to track down bugs you do have. [more…]

How to Reduce Bugs with Xcode 4

Although some iOS developers think that writing code is where they spend the vast majority of their time when they're developing an app, debugging is actually right up there as a very close second. [more…]

How to Manage Breakpoints in Xcode4

You can use Xcode4's debugger to pause execution of your iOS program at any time and view the state of the running code. This helps you produce more bug-free code for your app. [more…]

What You’ll Find in the Debug Navigator

Each application within iOS is made up of one or more threads, each of which represents a single path of execution through the application's code. Every application starts with a single thread, which runs [more…]


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Rock your resolutions. Take the Dummies challenge and you could WIN $1,000! Get Started.